Today's contact
continued our exploration with prototypes, with interactive prototyping.
Different prototype
examples included:
Early prototype for
Palm Pilot
Proxemic
Interactions Video
FrogBre Microsoft
Courier?
Globemasters
Email Guitar
We also looked at
the process in creating and developing interactive prototypes.
Design
(What?)
generate/explore
ideas and solutions
Refine
ideas and solutions
Development
(How?)
Prototype
Decides
materials/methods
Evaluate
Check
against your goals
Check
your understanding
Does
this solve the problem?
Analysis
(Why?)
Research/discovery
Understanding
the problems
There
was also the ME310 Design process, another way to look at designing prototypes,
in 5 flexible steps which could be traversed back and forth between each other.
After
a few more prototyping concepts, the contact moved onto talking about Flash. We
will be using Actionscript 3 (Flash code) in our next prototype to test the
interface aspects of our concept.
Actionscript
3 is an Object-Oriented Programming (OOP) language, and the syntax is similar
to that of Python, or Javascript.
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