At the contact today
we were shown different examples of prototypes. Then for our exercise we were
shown several videos illustrating different mixed-reality products such as
Google Glass, mixed-reality from Canon, a mixed-reality washing machine and a
mixed-reality interface, using physical objects to control things on a computer
screen. Below is the exercise:
A device that I
regularly use at home is my alarm clock. My current interactions with it
including pressing specific buttons to set the alarm and clock time. In the
morning, I have a habit of pressing the large snooze button to stop the alarm
for 10 minutes. Instead of pressing buttons on the alarm clock to control it,
there can be many other ways to interact with an alarm clock. Firstly, by
sound, either speaking to the alarm clock, or clapping, the alarm clock could
be made to carry out certain actions. The alarm clock could even create a
projection on the wall with the current time in large digits.
Additionally it
could force me to get up by forcing me to solve an intricate puzzle through the
use of moving various 'puzzle pieces', something similar to the Mixed Reality
interface.
I also like the idea
of having to move across the room, forcing me to get out of my bed, to interact
with a virtual object, (similar to the virtual washing machine, or the
technology from Canon), in order to turn the alarm off.
So, in a summary, a
prototype example (not sure how much detail should be put into this):
Name: Mixed Reality
Alarm Clock
Description:
Invigorate your waking up process by solving an intricate time-based puzzle in
order to turn the bleeping sound of your alarm off.
The user will be
able to set the time of the alarm, and clock by moving certain small physical
objects around on a self-contained surface, which will then manipulate the
numbers required to set the alarm and
clock times on the alarm clock screen. Below is a crude example.
Upon alarm
activation, the user will be required to move these objects around to solve a
puzzle. An example puzzle is to form the current alarm time by movement of the
objects, similar to previously setting the clock and alarm time. This gives the
user motivation to move these objects swiftly as the alarm ticking to the next
minute will require a different configuration of objects. By the time the user
has solved the puzzle, they will hopefully be awake enough to get up and enjoy
their day.

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